Models & tools · 20 Oct 2026 · 21:34 CEST
Battle Drones - a vibe coded RTS with audio-based multiplayer

Publisher preview · OZZZER analysis pending editorial review.
My latest vibe coded game experiment is a Command & Conquer style RTS (Real Time Strategy) game called Battle Drones (play it here). Unlike my previous experiments, this one is actually fun to play. I'm somewhat embarrassed to admit that I got there by telling Claude to "Make it a LOT more fun". It also supports multiplayer between nearby devices using audio to synchronize game state!
Here's what I've built so far, and some of the things I learned along the way. Battle Drones How I built this v1: the initial prototype v2: full sprites v3: varied terrain v4: the fun update v5: Battle Drones goes 3D v8: Archipelago v10: Goliath, and agent battles Agent battles v11: Random Maps v12: Multiplayer via sound Some thoughts My initial goal was to build an RTS game I could play on my phone, in the style of Command & Conquer.
I have fond memories of the 1995 original (I liked Red Alert too) and wanted to recapture a little bit of the magic.
Excerpt supplied by the publisher.
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Simon Willison · 20 Oct 2026 · 21:34 CEST
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